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	<title>Justin's Flash Blog &#187; WIWTW</title>
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	<description>A blog for Flash, games, Adobe, and assorted wackiness.</description>
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		<title>WIWTW: ActionScript on which core?</title>
		<link>http://justin.everett-church.com/index.php/2009/01/19/wiwtw-actionscript-on-which-core/</link>
		<comments>http://justin.everett-church.com/index.php/2009/01/19/wiwtw-actionscript-on-which-core/#comments</comments>
		<pubDate>Mon, 19 Jan 2009 23:53:43 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[WIWTW]]></category>

		<guid isPermaLink="false">http://justin.everett-church.com/?p=265</guid>
		<description><![CDATA[In the last couple of months, I&#8217;ve gotten a lot of questions around multi-core support.  Most of that has been around PixelBender, but there have also been questions around the rendering support added in 2007, and about ActionScript, which still runs on a single thread.
In a much belated continuation of my series &#8220;Why it [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>WIWTW: Bitmapdata.draw and RTMP Snapshotting</title>
		<link>http://justin.everett-church.com/index.php/2007/12/07/wiwtw-bitmapdatadraw-and-rtmp-snapshotting/</link>
		<comments>http://justin.everett-church.com/index.php/2007/12/07/wiwtw-bitmapdatadraw-and-rtmp-snapshotting/#comments</comments>
		<pubDate>Sat, 08 Dec 2007 06:51:09 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[WIWTW]]></category>

		<guid isPermaLink="false">http://justin.everett-church.com/?p=237</guid>
		<description><![CDATA[Its been a while since I&#8217;ve done a Why It Works That Way.  My apologies, it has been a busy time working on the new Flash Player and doing lots of things for Adobe Max.
One of the questions I&#8217;ve gotten a few times has been about security and BitmapData.draw. In Flash Player there are [...]]]></description>
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		<slash:comments>28</slash:comments>
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		<title>WIWTW: So Long Object.watch</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/</link>
		<comments>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/#comments</comments>
		<pubDate>Wed, 13 Jun 2007 18:32:45 +0000</pubDate>
		<dc:creator>Justin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[WIWTW]]></category>

		<guid isPermaLink="false">http://justin.everett-church.com/?p=229</guid>
		<description><![CDATA[I&#8217;m starting a new category on my blog called &#8220;Why it Works that Way&#8221; (WIWTW).  I was chatting with some of the user/community groups leaders yesterday and was saying that my favorite part of working on the Flash Player team is that I get to ask all of the questions I&#8217;ve wondered about but [...]]]></description>
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		<slash:comments>19</slash:comments>
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