This evening, Flash Player 10 went live on Adobe.com. With it comes a new definition of what Rich Internet Applications will look like on the web.
Flash Player 10 introduces creative expression features like 3D Effects, Pixel Bender filters and effects, enhanced drawing API, a new text engine, new sound APIs and color management. While each feature is impressive on its own, it is really the combination of the features with each other and with the existing capabilities in Flash Player that show the range of the Flash platform.
When we add new functionality to Flash Player, we add it in two ways. First, we want to make features easy to use, so people at different levels of technical or design expertise can make use of them. The next step though is to also provide low-level APIs that allow developers the flexibility to create their own functionality. We’ve done this in numerous ways throughout the player.
A good example is 3D where you can use simple ActionScript APIs, Flash CS4 Professional 3D transformation tools, or build a sophisticated 3D library on top of the the new drawing API drawTriangles. No matter what level you come to Flash Player from, you can make great experiences and applications.
On a personal note, I joined the Flash Player team almost two years ago, when we were in the early phases of planning Flash Player 10. In going through the requests from the community, the technology we had access to from Adobe, and the great ideas from the Flash Player team, I was blown away by what an amazing release this would be. Throughout the process as we met with customers in large and small groups, as we sneaked features at conferences and finally unveiled the player in May in public beta, I saw with delight the growing positive reaction that our hard work was worthwhile and that this will be the best release of player to date.
I’ve joked with my co-workers that as much as I’ve loved working on Flash, this Flash Player makes me want to go back out in to the community and get back to making games, advertisements, and wacky UIs. While I’m keeping my day job, I hope you enjoy Flash Player 10 as much I have, and I look forward to seeing what you create!
Digg this!
October 14th, 2008 at 11:20 pm
[...] Flash Player 10 now available! We shipped Flash Player 10 tonight – it’s now available on Adobe.com. In my nine years at Silicon Graphics I saw a lot of amazing 3D. With the support for 3D now in Flash, along with Pixel Bender filters, sound and awesome text functionality, developers are going to bring that same level of richness and immersion to the web. I was pretty blown away when I saw some of the stunning content that takes advantage of the new features – it’s amazing that you can do this in a browser! It’s really incredible what the Flash team accomplished in FP 10, and I can’t wait to see the apps and content that are going to come out on this. Justin Everett-Church has a great write-up on his blog. [...]
October 15th, 2008 at 12:39 am
Great work! Very excited with the new neat features FP10 brings us. However I have one question I hope you can answer here. I couldnt find any info on Drop Caps support within the new text engine. Is this at all possible?
October 15th, 2008 at 8:49 am
@Erwin: you can do it through the text engine, but We haven’t yet announced the full capabilities of the Text Component ActionScript Library (TCAL).
October 15th, 2008 at 9:28 am
Hi Justin!
It was great to meet you at Flash Camp. Congrats on the FP10 launch! The new features are really exciting to work with.
By the way, would you happen to know how to get Flex Builder 3 communicating properly with the debug version of Flash Player 10? If not, could you point me to someone who might know?
thanks!
-Andrew
October 15th, 2008 at 10:13 am
I’m looking all over for the P2P/UDP stuff, but I’m seeing nothing – can you give me some information? To do this stuff will we have to wait for a new Flash Media Server release? Are there any alternatives?
October 15th, 2008 at 11:10 am
@Justin: Thats all I needed to know, thanks a lot!
October 15th, 2008 at 2:17 pm
[...] bug fixes) that you’ve been talking about for months. But Flash Player 10 is a big release, so I’ll do my best. As I’ve said a bunch over the past couple of months, I felt Flash [...]
October 16th, 2008 at 9:21 am
Justin, congrats on the release! Flash 10 totally kicks ass!
October 22nd, 2008 at 9:34 am
[...] hab ich ein kurzes Video gefunden, in dem die Neuheiten im Bereich der 3D Effekte gezeigt werden. Justin Everett-Church Senior Product Manager für den Flash Player bei Adobe zeigt hier in 2 min. einige [...]
October 29th, 2008 at 5:25 pm
Could you give us at least a hint when Flash 64 bit will be available? At least a date, even an imprecise date would be better than nothing… It’s so sad to wait day for day for it and notice there’re no news…
November 17th, 2008 at 6:05 pm
thnks
December 3rd, 2008 at 5:37 am
The 3d engine and flash player 10 are fast for real.Great product and innovative features!
i would expect nothing less from google.
keep up ur hard work
I will be regular reader of ur Blog
December 4th, 2008 at 12:30 pm
I have a general question. Is it possible to get a handle to the sound portion of a video as it is playing in the flash player (inside the browser). I am looking for an alternative to SoundMixer.computeSpectrum because it doesn’t have any defined boundary. Does Flash 10 provide this feature?
Thanks,
Anand