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	<title>Comments on: WIWTW: So Long Object.watch</title>
	<atom:link href="http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/feed/" rel="self" type="application/rss+xml" />
	<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/</link>
	<description>A blog for Flash, games, Adobe, and assorted wackiness.</description>
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		<title>By: sex shop</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-200498</link>
		<dc:creator>sex shop</dc:creator>
		<pubDate>Wed, 30 Jan 2008 18:10:33 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-200498</guid>
		<description>If you can ask some engineer in Adobe, I would like to know why Director Shockwave can connect peer-to-peer to other host (MultiUser xtra) while Flash cannot. If there is a security concern, it should be the same in both plugins. Having a way to connect peer-to-peer in flash would be great for online multiplayer games. It would be also better if we can establish peer-to-peer connections through routers, like hamachi does</description>
		<content:encoded><![CDATA[<p>If you can ask some engineer in Adobe, I would like to know why Director Shockwave can connect peer-to-peer to other host (MultiUser xtra) while Flash cannot. If there is a security concern, it should be the same in both plugins. Having a way to connect peer-to-peer in flash would be great for online multiplayer games. It would be also better if we can establish peer-to-peer connections through routers, like hamachi does</p>
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		<title>By: Swan aBohovian</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-199942</link>
		<dc:creator>Swan aBohovian</dc:creator>
		<pubDate>Tue, 29 Jan 2008 08:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-199942</guid>
		<description>object.watch is something similar to setInterval(). The only difference is the value of variable is triggered at every &quot;time&quot; event. While on the other hand object.watch is triggered at every &quot;assignment&quot; event. 
So one can trace it in place of object.watch. However the repeatitive trace window sometimes become very annoying. :)

So setInterval() too should be deprecated ?</description>
		<content:encoded><![CDATA[<p>object.watch is something similar to setInterval(). The only difference is the value of variable is triggered at every &#8220;time&#8221; event. While on the other hand object.watch is triggered at every &#8220;assignment&#8221; event.<br />
So one can trace it in place of object.watch. However the repeatitive trace window sometimes become very annoying. <img src='http://justin.everett-church.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>So setInterval() too should be deprecated ?</p>
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		<title>By: Seks Hikayeleri</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-199896</link>
		<dc:creator>Seks Hikayeleri</dc:creator>
		<pubDate>Tue, 29 Jan 2008 06:25:40 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-199896</guid>
		<description>Thanks for great article..</description>
		<content:encoded><![CDATA[<p>Thanks for great article..</p>
]]></content:encoded>
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		<title>By: Werbeagentur</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-198080</link>
		<dc:creator>Werbeagentur</dc:creator>
		<pubDate>Thu, 24 Jan 2008 15:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-198080</guid>
		<description>Great article. Adobe is one of my favorite used programs... I like it to learn more about &quot;Adobe&quot; Thanks for share this article.</description>
		<content:encoded><![CDATA[<p>Great article. Adobe is one of my favorite used programs&#8230; I like it to learn more about &#8220;Adobe&#8221; Thanks for share this article.</p>
]]></content:encoded>
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	<item>
		<title>By: David Stiller&#8217;s blog  &#187; Blog Archive   &#187; How to Play a Timeline Backwards (with Easing!)</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-191589</link>
		<dc:creator>David Stiller&#8217;s blog  &#187; Blog Archive   &#187; How to Play a Timeline Backwards (with Easing!)</dc:creator>
		<pubDate>Thu, 03 Jan 2008 06:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-191589</guid>
		<description>[...] er (&#039;/outgoing/justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/&#039;);&quot;  href=&quot;http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/&quot; target=&quot;_blank&quot;&gt;Justin Everett-Church&#8217;s blog for reasons w [...]</description>
		<content:encoded><![CDATA[<p>[...] er (&#8217;/outgoing/justin.everett-church.com/index.php/2007/06/13/wiwtw-so-lo ng-objectwatch/&#8217;);&#8221;  href=&#8221;http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-l ong-objectwatch/&#8221; target=&#8221;_blank&#8221;&gt;Justin Everett-Church&rsquo;s blog for reasons w [...]</p>
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		<title>By: Webdesign Agentur</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-190585</link>
		<dc:creator>Webdesign Agentur</dc:creator>
		<pubDate>Sat, 29 Dec 2007 13:18:16 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-190585</guid>
		<description>Interesting article. Thanks for share this ;)
Many Gracias from Germany, Webdesigner, Harun Isik (MedienStern)</description>
		<content:encoded><![CDATA[<p>Interesting article. Thanks for share this <img src='http://justin.everett-church.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
Many Gracias from Germany, Webdesigner, Harun Isik (MedienStern)</p>
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		<title>By: Nacho</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-184879</link>
		<dc:creator>Nacho</dc:creator>
		<pubDate>Tue, 04 Dec 2007 22:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-184879</guid>
		<description>If you can ask some engineer in Adobe, I would like to know why Director Shockwave can connect peer-to-peer to other host (MultiUser xtra) while Flash cannot. If there is a security concern, it should be the same in both plugins. Having a way to connect peer-to-peer in flash would be great for online multiplayer games. It would be also better if we can establish peer-to-peer connections through routers, like hamachi does.</description>
		<content:encoded><![CDATA[<p>If you can ask some engineer in Adobe, I would like to know why Director Shockwave can connect peer-to-peer to other host (MultiUser xtra) while Flash cannot. If there is a security concern, it should be the same in both plugins. Having a way to connect peer-to-peer in flash would be great for online multiplayer games. It would be also better if we can establish peer-to-peer connections through routers, like hamachi does.</p>
]]></content:encoded>
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	<item>
		<title>By: www.r10.net küresel ısınmaya hayır seo yarışması</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-181597</link>
		<dc:creator>www.r10.net küresel ısınmaya hayır seo yarışması</dc:creator>
		<pubDate>Sat, 24 Nov 2007 18:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-181597</guid>
		<description>thanksss</description>
		<content:encoded><![CDATA[<p>thanksss</p>
]]></content:encoded>
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	<item>
		<title>By: jason</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-180079</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Tue, 20 Nov 2007 03:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-180079</guid>
		<description>thanks for the info on Object.watch, very ineresting stuff justin</description>
		<content:encoded><![CDATA[<p>thanks for the info on Object.watch, very ineresting stuff justin</p>
]]></content:encoded>
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		<title>By: Tanuj</title>
		<link>http://justin.everett-church.com/index.php/2007/06/13/wiwtw-so-long-objectwatch/comment-page-1/#comment-174592</link>
		<dc:creator>Tanuj</dc:creator>
		<pubDate>Wed, 07 Nov 2007 13:46:13 +0000</pubDate>
		<guid isPermaLink="false">http://justin.everett-church.com/?p=229#comment-174592</guid>
		<description>Great post, Justin.
The Object watch is very interesting and is a must have for everyone :)</description>
		<content:encoded><![CDATA[<p>Great post, Justin.<br />
The Object watch is very interesting and is a must have for everyone <img src='http://justin.everett-church.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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