RTMFP in Flash Player 10 beta

There have been some comments on other blogs about the new RTMFP protocol that is part of the Flash Player 10 beta and potential for how it will be used. Please keep in mind that while we have announced the features, we haven’t announced all of the details yet.

The new RTMFP protocol in Flash Player 10 provides an alternative to RTMP allowing customers to develop real-time communication applications with an improved user experience. Applications like chat and games are great examples of what you are likely to see make use of this technology. This new protocol has been designed for communication solutions, not massive content delivery.

We also chose UDP because it’s an efficient protocol for low-latency streaming video conversations, voice conversations or other similar solutions. UDP combined with the high-fidelity of SPEEX audio, will allow our customers to build great voice and audio solutions targeting Flash Player 10. To enable RTMFP and the UDP transport, authorization from a future server-based technology such as Adobe Flash Media Server will be required.

We are very excited about this new communication technology, the protection around it and being able to improve the delivery experience for both communication and media delivery to Flash Player.

20 thoughts on “RTMFP in Flash Player 10 beta

  1. Great Post!

    Does this mean I will be able to write a custom C++ application that talks to Flash via UDP?

    See currently you need an application called FLOSC to convert UDP OSC data to TCP XML data.

    Is there any limits on this new implementation of UDP or is it similar to the TCP implementation… development wise.

  2. Yes, we know that. It’s mentioned there in press release that its a part of future releases.

    But its Good and thanks for explaining.

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